ARVR Women is changing the face of futurists by providing Women of Color artists access to the Magic Leap One Creator headset and a HoloLens 2 (when it launches), so they can test, review and publish their insights on how augmented reality is impacting art, design and the future.
Our goal is to increase multiculutral leadership in immersive media by providing artists access to expensive hardware they’ll use to generate content, advance their skills, authority and visibility in a deeply imbalanced industry.
The program is made possible by the Investing in Tomorrow Grant from the Center for Cultural Innovation (CCI) with support from the Kenneth Rainin Foundation.
Assistant Professor, Art & Design: Games & Playable Media BA Program, University of California, Santa Cruz.
Subversive art and games, intersectionality, maximizing agency for marginalized bodies, experimental VR, gamification of empathy, everyday impact, and ethical trolling
Founder, Debias VR
Clorama pioneered VR for accessible bias training at the University of the Arts London, while researching technological solutions for reducing social bias in the tech workplace for her MA Thesis. In the summer of 2015, she created the first VR debiasing game for the Oculus DK2 and since worked to create numerous anti-bias VR experiences for the London Neuropsychology Clinic, University College of London and Hyphen-Labs. Her work expands institutions in healthcare, civic tech, law enforcement and the tech industry.
Research Fellow at MIT Open Documentary Lab
Creative Technologist, Storyteller, Performer, and Research Fellow at MIT Open Documentary Lab and Harvard University’s Derek Bok Center for Teaching and Learning who is interested in exploring the connection between humanity and technology. Her project Go Back Fetch It has revolutionized storytelling in augmented reality by pairing traditional storytelling techniques, bleeding edge technology, history, data visualization, dance, and interactivity to create a fully fleshed out and stylized narrative art episodic piece. This project has been featured at MIT, Harvard, The Institute of Contemporary Art, and was invited to apply to the Sundance Film Festival in the New Frontier category.
Founder, Chief Visionary Officer at CULTURxEAT
Kristina Ashley Williams is an academic researcher in Human Centered Design as diversity, equity and inclusion, a tech founder intersecting art x tech x equity, and a multimedia artist intersecting the mediums of film, photography, Augmented Reality and Virtual Reality. Her start up, CULTURxEAT is a parent company powering brands which intersect equity x art x tech to co-design the future of social equity.